A personal exploration built around grain simulation, shaped in Houdini and rendered in C4D with Redshift.
A study in movement, erosion and scale tiny particles behaving like entire landscapes.
The idea was to make something small feel immense, like you’re looking at a planet from too close, or a desert from too far away.

Project Type

Personal

For

Personal

Year

2025

Rising Dust

Rising Dust

Rising Dust

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